Create a 2.5D racing game similar to "Out Run" or "Pole Position" using the 2D canvas API. These games use a technique called "mode 7" or "pseudo-3D" to create the illusion of 3D perspective. The road is rendered as a 2D surface that gets scaled and transformed to simulate perspective. The player's car and other objects are 2D sprites that get scaled and positioned based on their distance from the viewer.