Design a fantasy-adventure RPG game where each level represents an engineering concept. The player is a knowledge seeker named Samerion, journeying through magical realms to master Solid Mechanics and Work Methods before facing the Final Trial of Engineering. World structure: • Realm of Axial Loading: A rocky canyon where compression and tension spirits roam. Solve force balance puzzles to pass. • Cave of Torsion: A twisting labyrinth where rotating shafts must be stabilized using torque formulas. • Bridge of Bending: A suspended structure that requires bending moment and shear force diagram insights to cross. • Desert of Transverse Shear: Shifting sand and rock layers simulate shear distribution. Solve material stress challenges. • Mirror Temple of Stress Transformations: A rotating mirror room that tests your understanding of stress and strain rotation.